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Teacher Training Manual

This version was saved 13 years, 7 months ago View current version     Page history
Saved by Zeynep Onat Stelma
on August 24, 2010 at 2:38:47 pm
 

As part of the AVALON Project, we piloted a Teacher Training Course for language teachers in Second Life. The Teacher Training Handbook consists of teaching guidelines that have emerged from the Teacher Training Course. It is hoped that this handbook will be a helpful resource for teachers around the world who would like to start teaching languages in Second Life.

 

The Teacher Training Course Schedule can be viewed here: AVALON Teacher Training Course Schedule (Weeks 1-6).doc

 

 

AVALON Language Teacher Training Course

Trainer Handbook

 

This handbook has been prepared as an outcome of a pilot teacher training Course that took place in Second Life as part of the AVALON Project (see http://avalon-project.ning.com/), in accordance with WP5 and WP6 Work package 5Work package 6. The pilot took place between 15 February and 30 March 2010. The course was aimed at language teachers who were not yet familiar with Second Life but wanted to explore its potential for language teaching. The language teachers who participated in the teacher training course came from a variety of European countries and they taught a variety of languages. Although the activities suggested in this handbook are for the teaching and learning of English, it is up to the teacher using this handbook to adapt the language and activities (if necessary) to suit their own teaching context.

 

The activities and tasks presented in this handbook are adopted from those that were used in the pilot Teacher Training Course. It is the aim of the project to include this handbook in the project’s wiki so that teachers who wish to use this handbook may also make contributions to it to develop it further. If you have used resources and tasks that have been particularly successful, please include these as suggestions in this handbook. In this way a wider community of language teachers may have access to resources/ideas that address their particular teaching needs.  

 

This handbook will provide guidelines for lessons in a weekly format. Each week would normally consist of two sessions. There will be suggestions for lesson plan ideas for each session, however, the aims indicated will be for the week and not session by session in order to make this handbook more flexible for your use. You may choose to cover the aims of the week by giving different weight to the hours you wish to spend on them in each session.The activities provided for each week are suggestions and can be adapted/deleted depending on your particular lesson.

 

It is important to note that this handbook needs to be used together with the Moodle as the Teacher Training Course was designed to enagage language teachers in Second Life  for 4 hours in a week (2 hours in each session) with tutors and to allow 2 hours per week for self-study and contributions to Moodle where teachers participated in discussion forums, read on theory and explored links and resources. Access to Moodle.......http://lms.workademy.net/

 

 

Here is a list of slurls to the places on AVALON Island mentioned in the Handbook:

 

Sandbox: http://slurl.com/secondlife/AVALON%20Learning/116/63/36/

Teacher's Meeting Area: http://slurl.com/secondlife/AVALON%20Learning/75/227/40/

Settlement Huts: http://slurl.com/secondlife/AVALON%20Learning/176/104/25/

Business Barn: http://slurl.com/secondlife/AVALON%20Learning/134/189/33/

Music Stage Area: http://slurl.com/secondlife/AVALON%20Learning/65/67/50/

Village: http://slurl.com/secondlife/AVALON%20Learning/98/170/38/

Harbour: http://slurl.com/secondlife/AVALON%20Learning/225/77/22/

 

Week 1

     

Aims

to help you get to know others on the course

to introduce you to ways of changing avatar appearance

to introduce you to basic features of Second Life: e.g sitting & standing; using the voice feature

to introduce you to Avalon Island through a 'walking tour'

to explore the theme of 'identity' and language teaching in Second Life

 

Activities

 

Introductions

Aim: Getting students and teachers to know about each other, practising sitting down and using voice in SL 

Place: Teacher's Meeting Area might be a place to do this activity as there are chairs there already.

Description: Teacher asks students to take a seat around the table to start talkig to each other. After a minute or two the teacher asks everyone to answer these three questions: 1) What language do you teach?, 2) How long have you been teaching?, 3) Why are you interested in taking this course in SL?

 

Speed introductions!

Aim: Getting students to find out information about each other, practising walking in SL 

Place: The Settlement Huts (these are soundproofed), or the Sandbox provided that it is divided into soundproofed sections.

Description: Teacher divides students to go in

 

Catch that suffix!

Aim: Moving around in SL and practicing suffixes

Place: Sandbox or any area where there is a large empty space

Description: Teacher places several different suffixes like -cy, -ness, -ation, -ity around the Sandbox and asks students to run  to the correct suffix as the teacher calls out adjectives of personality such as 'determined'- 'determination', 'sincere'- 'sincerity'. 

 

Musical Chairs

Aim: Moving, sitting, standing in SL, getting help on technical problems in SL, practicing giving advice

Place: In front of Music stage area or any area with some empty space to put chairs

Description: Teacher sets up chairs, one less than the total number of students. Teacher plays music through microphone (outside SL) and asks students to walk around the chairs. Teacher asks students to sit down on an empty chair when the music stops. Teacher plays and stops music through microphone. The last person standing when the music stops gets a notecard with a technical problem written on it such as, 'I can't hear voice'. Teacher asks other students to give advice using appropriate structure for giving advice (i.e, 'You should...', 'Why don;t you...', If I were you...').

Tip: The teacher can put the problems that occurred at the beginnng of the lesson on the notecard so that students could get to review how they can be solved during the lesson.

 

Treasure Hunt

 

 

 

 

 

 

 

 

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